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We Love Katamari soundtrack : ウィキペディア英語版
Music of the Katamari Damacy series

is a third-person puzzle-action video game that was published and developed by Namco for the PlayStation 2 video game console. The success of the game led to the release of five sequels in Japan and other territories: ''We Love Katamari'', ''Me & My Katamari'', ''Beautiful Katamari'', ''Katamari Damacy Mobile'', ''I Love Katamari'', and ''Katamari Forever''. It also inspired a spin-off game, a Tetris-like ''Korogashi Puzzle Katamari Damacy''. The music of the ''Katamari Damacy'' series refers to the soundtracks to all of these games, five of which have been released as albums. ''Katamari Fortissimo Damacy'', a soundtrack album for the original game, was released by Columbia Music Entertainment in 2004, ''Katamari wa Damacy'' was released as a soundtrack album for ''We Love Katamari'' by Columbia Music Entertainment in 2005, and ''Katamari Original Soundtrack Damacy'' was released in 2006 as a soundtrack album for ''Me & My Katamari'' by the same publisher and also included tracks from ''We Love'' that were not included in its album. ''Katamari Suteki Damacy'' was released by Columbia Music Entertainment in 2007 as a soundtrack album for ''Beautiful Katamari'', and the latest album, ''Katamari Damacy Tribute Original Soundtrack: Katamari Takeshi'', was released in 2009 by Columbia Music Entertainment as the soundtrack album for ''Katamari Forever''. The soundtracks to the other ''Katamari'' games have been composed of tracks from previous games in the series, and have not had separate album releases.
Both the soundtracks and their associated albums have been well received by reviewers, who have cited the "catchiness" and "quirkiness" of the music as their most notable features. The soundtrack to ''Katamari Damacy'' won both IGN's and GameSpot's "Soundtrack of the Year 2004" awards, while the theme song to ''We Love Katamari'' was awarded Best Original Vocal/Pop Song at the 4th Annual Game Audio Network Guild awards in 2006. None of the other soundtracks have been nominated for any awards. They were still well received by reviewers, with the music of the PlayStation Portable game ''Me & My Katamari'' receiving the weakest reviews due to its extensive reuse of songs from previous games in the series.
==Katamari Damacy==

''Katamari Damacy'' is a third-person puzzle-action video game that was published and developed by Namco for the PlayStation 2 in 2004. The music in the game was widely hailed as imaginative and original, and was considered one of its top selling points. Its eclectic composition featured elements of traditional electronic video game music, as well as heavy jazz and samba influences. The tracks were composed by multiple composers, with Yuu Miyake composing the most at seven and acting as the sound director; other composers for the game were Asuka Sakai, Akitaka Tohyama, Yoshihito Yano, Yuri Misumi, and Hideki Tobeta. Many of the tracks feature vocals from popular J-pop singers such as Yui Asaka and anime voice actors such as Nobue Matsubara and Ado Mizumori.〔 Miyake has stated that they chose the artists by looking for "Japanese singers who were well-known in Japan but nobody had heard from for whatever reason".〔 Miyake wanted to use vocal songs because he felt that they were necessary "to make music that only Katamari Damacy could do, really fun music".〔 He has said that game director Keita Takahashi did not give detailed directions on the sound design of the game, allowing Miyake and his team to instead create whatever they felt would fit best.〔
The artists were chosen after the lyrics were written, and were selected based on how well Miyake and Takahashi felt they would "gel with the world of Katamari Damacy and the content of the song lyrics".〔 They were also chosen to create a "pretty silly, goofy selection of singers" that would appeal to "a broad spectrum of people from different generations". Once the lyrics and singers had been chosen, the music was written specifically for each artist with the intention of creating songs that were "familiar" but not "trendy" so that they would not seem dated in the future. The "humming" in the opening song, described by Miyake as "na-na-na-na-na-na-na-Katamari", was included as an experiment by Miyake to try to create a "memorable" theme associated with the game, in response to criticisms that modern game music was not as memorable as that of older games.〔 Miyake says that "Cherry Tree Times" is his favorite piece from the series.〔
is the soundtrack album to the game. It includes all of the tracks featured in the game, as well as an additional track, "Katamari March Damacy", a bonus song that was not included in the game. The album has 21 tracks that span a duration of 1:15:13. It was released on May 19, 2004 by Columbia Music Entertainment with the catalog number COCX-32760.〔
The soundtrack to ''Katamari Damacy'' won both IGN's and GameSpot's "Soundtrack of the Year 2004" awards.〔〔 It was also nominated for "Outstanding Achievement in Original Musical Composition" at the 8th annual Interactive Achievement Awards in February 2005.〔 In GameSpot's review of the game, they described the soundtrack as based around a "singular, extremely catchy theme" that appeared as pop, jazz, and humming throughout the "insidiously infectious" music.〔 IGN's review of the game said that "not since Mario created its everlasting tune have we heard tracks so catchy and so genuine".〔 The soundtrack album was praised in a review by Square Enix Music Online, who said that in addition to the music being "outside the box", the soundtrack "fits with the graphics and game play in every way possible", is "extremely pleasing to the ears", and "could very well be a great album with no game attached". He described the music as "fun", "catchy", and "quirky" and highly recommended the album.〔 The album reached #191 on the Japanese Oricon charts.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Music of the Katamari Damacy series」の詳細全文を読む



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